Cool stuff from around the web, discovered by Khronos' WebGL working group.
Graphics Prose — Thoughts on Graphics
Thursday, May 20, 2021
Cool WebGL Stuff, 2021-05-20
Thursday, May 6, 2021
Cool WebGL Stuff, 2021-05-06
Cool stuff from around the web, discovered by Khronos' WebGL working group.
Thursday, April 22, 2021
Cool WebGL Stuff, 2021-04-22
Cool stuff from around the web, discovered by Khronos' WebGL working group.
Thursday, April 8, 2021
Cool WebGL Stuff, 2021-04-08
Cool stuff from around the web, discovered by Khronos' WebGL working group.
https://pendereckisgarden.pl/en
Thursday, March 25, 2021
Cool WebGL Stuff, 2021-03-25
Cool stuff from around the web, as discovered by Khronos' WebGL working group.
http://dev.goodboydigital.com/client/baz/test/v1.0.2/
Thursday, March 11, 2021
Cool WebGL Stuff, 2021-03-11
Cool stuff from around the web, discovered by Khronos' WebGL working group.
- WebGL2 raindrop
- SM64 Start Screen - sm64.gitlab.io
- Make the WebGL terminal renderer the default · Issue #118064 · microsoft/vscode · GitHub - github.com
- VVVV.js - Visual Web Client Programming - vvvvjs.com
- Patches – Explore, Create and Publish VR on the Web - patches.vizor.io
- https://kevinshannon.dev/3D-FlowerBox/
- https://nodes.io/playground/
- https://cables.gl/
- https://znah.net/hexells/
- See-through effect with BabylonJS by @skaven_
- La Once 13kb JavaScript game
- [4k] The vanishing of Ashlar by NuSan
- Gallery page for Digital Inktober 2018 by @thespite
- Soft touch by @lambrero
- All @thespite's WebGL ThreeJS loops in a single page
- WebGL's 10th birthday!
- Cheap blurs by sampling from low texture LODs by @ggsimm
- Audio Flight Viz - Domain Rep by pjkarlik
- Wave based light simulation by @Quazi
- Mini Cooper demo by Tapmod Studio using @Sketchfab Viewer API
- Cool new fractal by @zozuar (thanks @modeless)
- Car on road with sliding textures with @playcanvas
- Wavy tubes by @soju22
- Mol* WebGL viewer - 500k particles visualized smoothly in a web page
- Magic Portal by @MariusBallott
- Spinning green fractal by @zozuar
- Distributing integration of path tracer in blue noise-like fashion Shadertoy demo by @Mirko_Salm
- 9M particles visualized in the web browser by @Matth_Chavent
- "Terra" by pixelmike and spacejack
- GPU Progressive Light Mapping by @JohnSelstad
- Shadertoy featured shaders March 10
- Sketchfab auto-converts all uploads to .gltf and .usd
- Toon Fireball by @yugam_
Thursday, February 25, 2021
Cool WebGL Stuff, 2021-02-25
Cool stuff from around the web, discovered by Khronos' WebGL working group.
- WEBGL_multi_draw: ~10-20% CPU perf improvements, but more importantly save 50-80% of mesh data on the GPU and finally am able to implement culling or LODs efficiently. (Only on non-threaded environments, though, as the extension expects non-shared memory as mentioned on the emscripten PR also).
- https://mars.nasa.gov/mars2020/timeline/landing/entry-descent-landing/
- https://mars.nasa.gov/mars2020/spacecraft/rover/
- Three.js: from 2D canvas rendering engine to visualizing NASA’s Perseverance Rover landing
- <model-viewer> visualizing the first helicopter on Mars!
- NASA also used WebGL (and it looks like Verge3D) to visualize their earlier Curiosity rover: https://eyes.nasa.gov/curiosity/
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