Cool stuff from around the web, discovered by Khronos' WebGL working group.
- SculptGL - A WebGL sculpting app https://stephaneginier.com/sculptgl/
- Makepad shader IDE https://makepad.nl/
- https://nico-boo.com/claysculpter/
- Wiki Edits Globe Visualisation https://umaar.com/globe/?time=past-1-hour
- Vectary – The Easiest Online 3D Design and 3D Modeling Software https://www.vectary.com/
- ROAR WebXR game jam game — piesku.com https://piesku.com/roar/
- Visualization of “good morning” and “good night” tweets globally https://wakingandsleeping-globe.glitch.me/
- Convolution based webcam effects https://machine.style/quantumcamera/
- https://dev.scottdarby.com/chaos-ink/
- Traveling Salesperson Problem Tour in 3D through 2,079,471 stars http://www.math.uwaterloo.ca/tsp/star/gaia1.html
- 3D lightmap exporter for dynamic objects by @DaniGatunes
- Real-time raytracing with WebGL by @EncharmDre
- WebXR Pac-Man by @devdevcharlie
- Old Television by Nathan Sioui
- Rhinoceros Guardian by Leo Varas
- Gromit’s Plane by Floppy
- New Shadertoy Release
- 3D comic experience across desktop, mobile and VR by @bayraitt
- More ink tests by @thespite
- Sketchfab Isometric Room Challenge entries
- Palace of the Dukes of Braganza by @IRCSS
- WebXR interactive protein molecules with ray-casted sphere impostors by @EvgenyDemidov
- XR Fish Garden by @Lady_Ada_King
- detect-gpu v2.0.0 by @tvscherpenzeel
- rǝ, historical reconstructions of cities by @GoogleAI
- Negative space demo by @PavelBoytchev
- Björn Eivorson by @flyingillu
- Fried Egg model by @Raditsys
- Color distribution viewer by @exppad
- Safari Technology Preview 114 Release notes: WebGL 2.0 enabled by default
- Physics in web workers by @simonghales
- Simple Harmonic Motion by @HiteshSahu_
- (Not strictly WebGL) Side-by-side release channel support in Chrome on macOS - enables much easier testing with Beta/Dev
- Tileable texture tools by @thomasdeliot
- Faster load times in PlayCanvas using glTF’s GLB
- Waveform visualizer by @yugam_
- Self-shadowed particle trails by @yiwen_lin
- Room model in WebXR via Sketchfab by @OdinLovis