- video.requestVideoFrameCallback spec published!
- “Columns” GLSL sandbox
- “Voxel Game Evolution” by kastorp (Shadertoy)
- Procedurally generated moving point lights by @chriskwallis (Shadertoy)
- Volumetric rendering sample by @chriskwallis (Shadertoy)
- Kyoshi warrior Suki (ATLA fanart) by Lukas Walzer (Sketchfab)
- “Starry blur” by @stormoid (Shadertoy)
- Three.js celebrates 10 years! Thanks @mrdoob!
- Doodle face masks in the browser with #TensorflowJS and #FaceMesh by @cyrildiagne
- Vintage leather bag by @007Pixels (Sketchfab)
- Rocky landscape by @TekF (Shadertoy)
- Streaming octree data from LAS file into Potree by @m_schuetz
- Three.js postprocessing helper by @webdesign_ml
- DigiDistance game built with PlayCanvas by @ivolutio
- Recorder retro vintage by hzoogle (Sketchfab)
- Fake volumetric spotlight in react-three-fiber by @ggsimm
- Great Sketchfab art examples shared by @IRCSS
- “Abandoned Construction” by Shane (Shadertoy)
- PlayCanvas 1.27.0 released
- WebXR sneakers by @lusionltd
- @figmadesign raises $50M Series D
- Three.js r116 released
- WebXR integration in PlayCanvas
- Outrun Arcade Machine by @glenatron87 (Sketchfab)
- Friendly Bot Challenge entry by @avlbel (Sketchfab)
- Destruction Test 1 by @Renakryik (Sketchfab)
- Trick to keep HTML + canvas in sync by @0xca0a
- PlayCanvas UI system works with WebXR input sources
- Blog posts about @chriskwallis’ volume marching Shadertoy
- Space Lab by yoll (Sketchfab)
- WebXR scene optimization article by @Tojiro
- Animal Crossing Island Planner
Thursday, May 7, 2020
Cool WebGL Stuff, 2020-05-07
Cool WebGL stuff from around the web, as discovered by Khronos' WebGL working group.
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