Cool stuff from around the web, discovered by Khronos' WebGL working group.
- Real-time caustics water rendering by @martinRenou
- Three.js WebXR finger trails by @thespite
- Sophia by Jean Zoudi
- Live glTF Asset Editing in your Browser - Even in AR
- react-xr@1.1.0 with hand tracking support by @dubenko_
- Sep 2 featured Shadertoys
- Motivation for EXT_shader_framebuffer_fetch extension by @RayT_uk
- Walk-on-spheres approximate lighting by @TooMuchVoltage
- 'Snaliens' by noobcsf
- WebGL modules for CampCretaceous by @lusionltd
- KHR_parallel_shader_compile perf improvement by Jie Chen from Intel
- Jackson Heights, Queens photogrammetry by @nytimes
- Klein Bottle by @riklomas
- AR support in Marble Mouse via WebXR by @varunprime
- <model-viewer> v1.2.1 released
- Oily Marble by @eddbiddulph
- “Moonlight at dawn” by @ouch_pixels
- Sketchbook 0.4 (three.js + cannon.js playground) by swifterik
- Panoglobe - 3D Route Visualizer by weiserhei
- Cartoon arrows in WebXR molecule viewer by @EvgenyDemidov
- Minimal fragment shader bootstrap by @karlikpj
- Recursive torus by @mlperego
- Virtual lenticular image by @ycwhk
- 3D drawing with hand tracking in WebXR by @Marlon360
- Art Spotlight: Trash Golem, Sketchfab Editor by Bohdan Lvov
- Gelatinous Cube by @glenatron87
- Add hand tracking to @aframevr experience with one line of HTML! by @dmarcos
- martin - extreme heat, posted by @MilkDropPresets
- Water reflections in @playcanvas by @xik_le
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