Cool stuff from around the web, discovered by Khronos' WebGL working group.
- PathTracing Geometry Showcase, from erichlof/THREE.js-PathTracing-Renderer
- Glass rendering with depth peeling - domenicobrz.github.io
- To get some clapps:
- https://medium.com/@shrekshao_71662/dual-depth-peeling-implementation-in-webgl-11baa061ba4b
- Informational in-browser AR experience https://www.mtresilience.com/
- ROYGBIV engine FPS demo
- Real-time cloth simulation with aerodynamics (Verge3D engine)
- Tetris with Babylon.js and AmmoJS physics by @HiteshSatu_
- Among Us fan-art on Sketchfab
- Online window & door configurators by @PikcellsUK
- Ghost Card inspired from @robbietilton by @yugam_
- One-pass one-liner motion blur by @i_dianov
- Replica of Mathis Biabiani’s particle system by @akella
- How to hide browser UI in fullscreen
- Lightmap exporter up and running by @DaniGatunes
- iPhone 12 Pro by @joseVG
- PlayCanvas Engine v1.35.2 released
- earth.nullschool.net new UI by @cambecc
- Blue Noise Magic by @KOIAVAIrakli
- Contour plot shader reiterated by @rickyreusser
- Segment tracing paper Shadertoy by @Atrix256
- Cartoony inking with post-process by @thespite
- Model-viewer v1.3 released with better touch scrolling, high-res skyboxes and more
- Moving THREE.InstancedMesh on the GPU by @ykob0123
- Self-shadowed particle trails with WebGL2 on mobile by @yiwen_lin
- Unity Tiny project “Skelebuddies Halloween Run” by @vvuk
- XeoKit 1.4.8 released by @xeolabs
- Configuring Three.js camera with one image using fSpy by @severo_fr
- PlayCanvas Engine v1.35.3 released
- Racing game authored with Babylon.js Playground and NME by @skaven_
- ED-209 by dean_the_coder
- Fluid field 3 GPGPU by @ykob0123
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