Cool stuff from around the web, discovered by Khronos' WebGL working group.
Thursday, May 20, 2021
Cool WebGL Stuff, 2021-05-20
Thursday, May 6, 2021
Cool WebGL Stuff, 2021-05-06
Cool stuff from around the web, discovered by Khronos' WebGL working group.
Thursday, April 22, 2021
Cool WebGL Stuff, 2021-04-22
Cool stuff from around the web, discovered by Khronos' WebGL working group.
Thursday, April 8, 2021
Cool WebGL Stuff, 2021-04-08
Cool stuff from around the web, discovered by Khronos' WebGL working group.
https://pendereckisgarden.pl/en
Thursday, March 25, 2021
Cool WebGL Stuff, 2021-03-25
Cool stuff from around the web, as discovered by Khronos' WebGL working group.
http://dev.goodboydigital.com/client/baz/test/v1.0.2/
Thursday, March 11, 2021
Cool WebGL Stuff, 2021-03-11
Cool stuff from around the web, discovered by Khronos' WebGL working group.
- WebGL2 raindrop
- SM64 Start Screen - sm64.gitlab.io
- Make the WebGL terminal renderer the default · Issue #118064 · microsoft/vscode · GitHub - github.com
- VVVV.js - Visual Web Client Programming - vvvvjs.com
- Patches – Explore, Create and Publish VR on the Web - patches.vizor.io
- https://kevinshannon.dev/3D-FlowerBox/
- https://nodes.io/playground/
- https://cables.gl/
- https://znah.net/hexells/
- See-through effect with BabylonJS by @skaven_
- La Once 13kb JavaScript game
- [4k] The vanishing of Ashlar by NuSan
- Gallery page for Digital Inktober 2018 by @thespite
- Soft touch by @lambrero
- All @thespite's WebGL ThreeJS loops in a single page
- WebGL's 10th birthday!
- Cheap blurs by sampling from low texture LODs by @ggsimm
- Audio Flight Viz - Domain Rep by pjkarlik
- Wave based light simulation by @Quazi
- Mini Cooper demo by Tapmod Studio using @Sketchfab Viewer API
- Cool new fractal by @zozuar (thanks @modeless)
- Car on road with sliding textures with @playcanvas
- Wavy tubes by @soju22
- Mol* WebGL viewer - 500k particles visualized smoothly in a web page
- Magic Portal by @MariusBallott
- Spinning green fractal by @zozuar
- Distributing integration of path tracer in blue noise-like fashion Shadertoy demo by @Mirko_Salm
- 9M particles visualized in the web browser by @Matth_Chavent
- "Terra" by pixelmike and spacejack
- GPU Progressive Light Mapping by @JohnSelstad
- Shadertoy featured shaders March 10
- Sketchfab auto-converts all uploads to .gltf and .usd
- Toon Fireball by @yugam_
Thursday, February 25, 2021
Cool WebGL Stuff, 2021-02-25
Cool stuff from around the web, discovered by Khronos' WebGL working group.
- WEBGL_multi_draw: ~10-20% CPU perf improvements, but more importantly save 50-80% of mesh data on the GPU and finally am able to implement culling or LODs efficiently. (Only on non-threaded environments, though, as the extension expects non-shared memory as mentioned on the emscripten PR also).
- https://mars.nasa.gov/mars2020/timeline/landing/entry-descent-landing/
- https://mars.nasa.gov/mars2020/spacecraft/rover/
- Three.js: from 2D canvas rendering engine to visualizing NASA’s Perseverance Rover landing
- <model-viewer> visualizing the first helicopter on Mars!
- NASA also used WebGL (and it looks like Verge3D) to visualize their earlier Curiosity rover: https://eyes.nasa.gov/curiosity/
Thursday, February 11, 2021
Cool WebGL Stuff, 2021-02-11
Cool stuff from around the web, discovered by Khronos' WebGL working group.
Thursday, January 28, 2021
Cool WebGL Stuff, 2021-01-28
Cool stuff from around the web, discovered by Khronos' WebGL working group.
- Making an AR Game by @AdaRoseCannon
- PlayCanvas Engine v1.38.0 released
- Wonders of the World by @vladkrutenyuk
- Medical visualization with model-viewer - slide3d.com
- Join the Unfolded.ai community
- Introducing ShaderWorlds.com by @JureTriglav
- Bakery Stall by @Fere_PK
- @arc4g loop replica by @mlperego
- Top 10 Sketchfab Models of January 15
- Ball in sands by @lambrero
- #22 by @ycwhk
- ReactJS Component for Procedural GL JS by @pheeelicks
- 4 more analytic gradient shaders for SDFs by @iquilezles
- Three.js Journey by @bruno_simon
- Dublin Chair by Aliosa
- Lancia Fulvia rallye by Floppy
- Mandelbulb - derivative by iq
- model-viewer 1.4: variants support, neutral lighting and more
- How to make glTFs dynamic by @arc4g, @mlperego and @0xca0a
- Write-up on CineShader VR by @lusionltd
- Synesthesia demo showing off drums / audio fx by @rikard_io
- Bernie sitting, 3D version by @alelepd
- 3D Text + WebGL Shaders by @willeastcott
- Shadertoy port of Marble Marcher by @Michael_Moroz_
- PlayCanvas $1000 Coding Challenge
- Dry Ice 2 by @XJorma
- Adventure in DotBigBang by @bobbydigitales
- InstancedUniformsMesh for Three.js by @lojjic
- Cubes Cluster by @lambrero
- Three.js r125 released
Thursday, January 14, 2021
Cool WebGL Stuff, 2021-01-14
Cool stuff from around the web, discovered by Khronos' WebGL working group.
Basis texture compression arrives in PlayCanvas https://blog.playcanvas.com/basis-texture-compression-arrives-in-playcanvas/
YouTube in 3D Scenes - developer.playcanvas.com - Using CSS 3D to map arbitrary HTML to a plane in the scene
Game engine with third person controls and vehicles https://jblaha.art/sketchbook/0.4/
Procedural Quake 3 textures for a 64k Quake 3 demo: https://www.shadertoy.com/view/WdGGWh
CAD system buerli.io
2D game tilemap editor Textyle.app
3d videoconferencing pop.com
Translucent Pearls - adinunzio https://adinunz.io/translucentPearls/
Multiplayer PlayStation emulation PSX Party - psxparty.kosmi.io
phixl: a WebGL library for composing shaders https://github.com/DCtheTall/phixl
WebXR games https://tyrovr.com/
https://www.zea.live/ A browser-based real-time 3D graphics engine SDK for solving tough visualization problems
Kaleidosync – A Spotify Visualizer https://www.kaleidosync.com/
Day at the Lake https://www.shadertoy.com/view/wl3czN - Clouds, terrain and water surface using “cyclic noise” by @stormoid
Happy new year with metaballs https://happy-new-2021.georgi-nikolov.com/
Stripe has an interactive globe similar to GitHub’s https://stripe.com/blog/globe
Kozaki Black and Gold (Unreal Engine ready) by @Bartholomew_K
M-O (from Wall-E) by dean_the_coder
Generative Baubles by @thespite
Truchet Grid Inversion by pjkarlik
Three.js reflector compatible with postprocessing by @mlperego
City of Lyon in XeoKit by @xeolabs
F*MMXX by @acidbeat, @gloom303 and @thespite
Multiscale Turing Patterns in WebGL by @rickyreusser
Joe Gardner from Pixar’s Soul by @leondenise
Happy New Year from @PavelBoytchev
YouTube rendered in PlayCanvas by @yaustar
Fur ball by @lambrero
Neon Sphere by @lambrero
DECO by @AreWeCodingYet
Photogrammetry capture of Crypt Gallery at St Pancras New Church by @artfletch
Improved RectAreaLight example by @threejs_org
Reviving tankroyale.io by @devMidgard
TIE Fighters by dean_the_coder
agiledss Three.js production by @avanderpotte
Texture projection in Three.js by @marco_fugaro
Babylon.js has full WebGPU support in the Playground (test with flags)
Balloon knitting by @lambrero
Animating colors and movement with react and Three.js by @0xca0a
CUBE.gl - geospatial data visualization framework by @NorenaMartin
RC Van - Low poly model by Daniel Zhabotinsky
Alarm clock with real local time in 3D by Alexei Lopatin
Bugatti Atlantic 57 SC by Nidjy Lencrerot
#20 by @ycwhk
Darkwood oven by vfrckkkf
creature concept by @abazibiz
Troika Three Text by @onirenaud
The Descent by @FlopineYeah
Beethoven Symphony No. 5 Visualized by @inear
82 attoseconds by patu
Persian Garden Day Version by @IRCSS
Positive and Cheerful 3D Portfolio by @zalefairytale
CineShader VR is Here by @lusionltd