Graphics Prose — Thoughts on Graphics
Thursday, February 11, 2021
Cool WebGL Stuff, 2021-02-11
Cool stuff from around the web, discovered by Khronos' WebGL working group.
Raised garden bed designer in react-three-fiber
by @lojjic
Backpack by D.art
Winter Girl by Jakob Scheidt
Mantis - NASA 2030 Space Program by /David_Young
IFC models running on a 4-year-old iPhone
SIREN network representing SDF in a shader
by @Michael_Moroz_
Unlimited Morph Targets in Babylon.js
by @deltakosh
MSM-07_Z'GOK model kit by giobiancoFB
MatCaps notebook
by @MAKIO135
Cornell Box Ray Tracing
by @UkskSan
E.C.H.O.
by @active_theory
Powder: Ski down an infinite mountainside in WebXR
by @wwwtyro
Paint Streams
by michael0884
OpenCascade Parametric Roof
by @bitbybit_dev
Status of WebXR
by @zeh
Contact @AlaricBaraou about accessibility issues with WebGL
plockle.com
VR puzzle game
Multi-scale Turing Pattern Finger Painting
by @rickyreusser
ffmpeg recording support for sketches
by @mrdoob
Shadertoy Feb 7 featured shaders
WebXR support for PlayCanvas’ Vehicle Physics demo
Snake Plissken by ptibogvader
PlayCanvas Engine v1.39.0 released
Dry Ice 2 by xjorma
model-viewer v1.5 released
Playing with lights and colors
by @0xca0a
New sokol version released
by @FlohOfWoe
Load-time generation of USDZ from glTF
Tilt Brush - Grounded
by @joseit
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